LEDbow 100inch P3 Indoor LED display
Customized LED Thinnest display
ARE YOU INTERESTED IN THIS PRODUCT?+420 603 442 700 Retail - Modern stores
warranty 2 years warranty 3mm
pixel pitch waterproof IP30 DIP LEDs SMD 3in1 LEDs front access rear access front and rear access modular design color processing NEW
High transparency and translucency
Depending on pixel pitch the translucency is upto 80%. If the LED display is lit up, it is impossible to tell it istransparent, when powered down it is impossible to see it is there at all. Installation of LEDbow GS LED display doesn't change face of a building and doesn't interfere with inside workflow.
State-of-art design, low weight
The LED modules are mere 8mm thin with area weight of at most 12kg/m2. Therefore they don't put significant pressure on glass areas. Power sources with electronics are placed under or above the LED screen in a tailor-made boxes. Placement and design of the box is always based on customer's needs and is specifically designed not to interfere with interior.
Simple installation and maintenance
No structural intervention to the building is necessary in order to install the display. No construction work, no mess, no distruptions. The installation is comparable to mounting normal window display ads. LED modules are glued on glass with special UV glue, that doesn't take more than 10 seconds to harden. The glue is completely transparent and doesn't leave any odour. Glass is not altered in any way after disassembly and the glue doesn't leave any traces.All maintenance is done from the inside of a building. Window washing is possible by simply unmounting the LED modules from mounts on the glass.
Format and custom resolution
Thanks to the unique manufacturing technology it is possible to tailor the display to exact dimensions of the destination glass to eliminate empty space. Special software allows defining frame thickness and space betweenglass panels so that the resulting image is not deformed. The whole screen.
Wide range of applications
Signboards, advertising screens in shop windows, citylights, bus stops, railway buildings, airport halls, shopping centers, office buildings - in short, wherever at least part of the building has glass walls. Design doesn't have to be just clear, but is available in all shades of gray upto black - the LED display LEDbow GS is then fully comparable with conventional LED displays. Opaque design may be useful for citylights, glazed alcoves, windows and other places where transparency is not desirable.
No permissions necessary
Thanks to the indoor placement and non-permanent installation with glue there is no need for building permit.
Universal software PanelRGB
We provide our in-house software for free with LEDbow LED displays – PanelRGB player together with ad loop planning programme MediaLab. Thanks to more than 10 year development and user feedback by tens of users the software supports many advanced features that cannot be found by other software. If you can't find a required function we are able to add it in. The full Czech support is a given.
Through a scripting language the software is able to play CG graphics, animations, text and generate basic shapes including lines, areas of color and others.
Program of the panel is controlled by simple interpreted visual language. The software supports displaying of bitmaps, AVI playback, drawing pixels, lines, areas and displaying of static and moving text, cycling, simple calculations and much more.
MediaLib is used for automatic composition of ad spots into longer loops. Total length of the loop and requested number of repeats of each spot is determined and the software evenly distributes them over time. The result is a prepared loop ready for playback in PanelRGB.
MediaLib supports remote upload of the resulting loops of SFTP protocol. The software uses graphical visualisations in order to quickly check wether the spots are evenly distributed.
Each spot can be set up with number of repetitions in the loop, priority, viewing time in seconds or exclusive group. MediaLib can deal with the remaining time - the short time before the end of the loop than cannot be filled by any priority spot. Optionally it can be filled with short extension of bitmaps or last frame of an animation.
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